domingo, 26 de marzo de 2017

Event Card Analysis: Shamrocket

ShamrocketH
Rocket Science! Now with a better animation!
Yet another series we will be doing! This one will be every Tuesday, but we will do an exception today to analyze one of the most interesting Event cards so far: Shamrocket.

Shamrocket is a 3 sun cost, Guardian Tribe, Leafy Trick which destroys a Zombie with 4 attack or more. Its pretty much the plant counterpart of Rocket Science, which does the same thing, but for Zombies. The big difference however is that it cant be used during the Zombie Tricks Phase, which means you may need to take a hit one turn, and destroy the zombie next turn. 

Any sort of strategy with Rocket Science will work with this. This works greatly with Control decks, and makes one of the few feared plants possibly the most feared of them all: Wall-Knight

Wall-Knight can use Grave Buster to defeat any sort of gravestone, Whack-A-Zombie to defeat any 3 attack or less zombie, like Jester, Gravestone Carver, etc, Shamrocket to defeat big, bulky zombies, like ANY gargantuar, and Squash or Lawnmower to defeat ANYONE without any exceptions. A Wall-Knight deck can use these incredibly well and defeat any and all zombies, putting the Zombie Hero into trouble. Couple this with more control cards, like Pear Cub, and you just placed the Zombie Hero in alot of trouble. 

Other heros use it just as great, like Citron, who can use some sort of Freeze or Bean deck and get rid of any zombies who may defeat his big attackers. Or Spudow, which while hes more aggresive than control, can defeat a zombie and open the way for a big attacker, possibly winning the game.

While there arent many ways to counter this, you can spread your buffs around zombies, thus the Plant hero will need to choose to who defeat with Shamrocket. Any counter used with Rocket Science also works for Shamrocket. You can also play some Gravestone zombies, as it will prevent this, but not Grave buster.

Overall, Shamrocket gives the Guardian Tribe alot of ways to counter their biggest threat until now: Heavy hitters. While some heros can use it better than others, it definitely will change the game big way, and will pave the way to more Control Guardian Decks.

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